Oh yeah, it's already time for the second edition of B is for Barbarian! A few things occurred to me since yesterday:
I. COMBAT
I think the combat table would work better if it compared attacker skill to defender skill:
Armor: With this matrix, armor provides an armor save, as follows:
Leather Armor/Thick Skin: Avoid losing a life on a roll of 6 on 1d6
Chainmail/Thick Scales: Avoid
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